Sojvadan Class Battleship

in Vehicles, Crafts, and Starships

Image missing


Flag State: Gohorn Directorate
Civilian Ship: No
Type: Heavy Battleship
Purpose: Command and Control

Key Figures

Length: 6,250 m
Width: 2,083 m
Height: 2,083 m
Crew: 1,482
Compartment: 43

Comparative Ratings


Basic Description

Description of the Ship:

The Gohorn Heavy Battleship, the Sojvadan class, is one of the most easily recognisable ships in the Gohorn fleet. Their favoured battleship, the Gohorns put a massive amount of their design resources in to the Sojvadan class to make it the most effective battleship in the galaxy, and that is what it is.

The Sojvadan Kimcha, the Gohorn flagship, is a variant of the Sojvadan class, and if the Directorate had the resources and the time, it would build a massive fleet of Sojvadan class ships.

However, they do not have the resources and thus must settle for the number that they have. Any Battle Admiral commanding a Sojvadan class ship becomes one of the most respected men in the fleet.

Construction Details

Construction Site(s): The Capital Yards, Gohorn Prime: Gohorn Star System
First Commission: 479.01.01 (1st of January, 2479)

Faster-than-Light Drive System

Vortex Drive Manufacturer: Gohorn Engineering Corps (GEC), Gohorn Prime
Vortex Engine Model: Variable Geometry PROTO/AAIB-S-III Class
Normal Cruising Speed: 2,800,000 km/sec
Emergency Speed: 4,764,000 km/sec
Maximum Speed: 4,924,000 km/sec

Defensive Systems

Anti-Fightercraft Defenses
Manufacturer: Velakor Research Initiative, Gohorn Prime
System Type: Version VIII-GVMW-AB
Gun Batteries: 46

Countermeasures and Interceptors

Counter Measures:
Manufacturer: Gohorn Intelligence Bureau, Mirdak VII
Type: AJKI
Range: 99,874 Km
Payload: 65 maximum: 65
Anti Missile/Torpedoes Interceptors:
Manufacturer: Gohorn Defense Force, Hordan Prime
Range: 49,345 Km
Payload: 20 maximum: 20

Laser System

Forward Laser Turrets: 3
Model: FHA
Firing Arc: 120 degree(s)
Firepower: 3,000 TW
Starboard Laser Turrets: 4
Model: PHA
Firing Arc: 120 degree(s)
Firepower: 3,000 TW
Port Laser Turrets: 4
Model: SHA
Firing Arc: 120 degree(s)
Firepower: 3,000 TW
Aft Laser Turrets: 3
Model: AHA
Firing Arc: 120 degree(s)
Firepower: 2,700 TW

Torpedo Systems

Starboard Launchers: 2
Model: High Grade
Available Payload: 40 torpedoes
Average Reload Time: 7,5 sec
Port Launchers: 2
Manufacturer: High Grade
Available Payload: 40 torpedoes
Average Reload Time: 7,5 sec

Missile Systems:

Forward Launchers: 3
Model: Deep Penetration
Available Payload: 65 missiles
Average Reload Time: 11,2 sec
Aft Launchers: 3
Model: Deep Penetration
Available Payload: 65 missiles
Average Reload Time: 11,2 sec

Special Systems

Onboard System
Name: Anti-Sensor Detection System
Manufacturer: Gohorn Intelligence Bureau, Mirdak VII
Description of System:
Note: Anti-Sensor Detection System only work against starships which are far away, and cause a considerable energy drain on the ship using it.

Main Compartments

Total Compartments: 43
  • 01: Cargo Bays, Ventral FHA, AHA, SHA and PHA Laser Turrets
  • 02: Cargo Bays
  • 03: Cargo Bays
  • 04: Additional Medical Facilities
  • 05: Main Medical Bay
  • 06: Enlisted Officers' Quarters
  • 07: Enlisted Officers' Quarters
  • 08: Recreational Facilities, Training Rooms
  • 09: Armories, Marine Quarters
  • 10: VIP Quarters, Additional Briefing Facilities, Chief's Private Suite
  • 11: Command Center, Briefing Rooms, Senior Officers Quarters,
  • 12: Enlisted Officers' Quarters
  • 13: Enlisted Officers' Quarters
  • 14: Junior Officers' Quarters
  • 15: Junior Officers Quarters
  • 16: Command Centre, Captain's Quarters
  • 17: Senior Officers Quarters, Mess Areas, War Room
  • 18: Sensor Rooms
  • 19: Communications Rooms
  • 20: Cargo Bays
  • 21: Cargo Bays
  • 22: XOA Anti-Fighter craft guns, MLBPROTO (1)
  • 23: High Grade Torpedo Bays, MLBPROTO (2)
  • 24: Deep Penetration Missile Launchers
  • 25: Workshops, Vortex Drive Exhaust ports
  • 26: Main Engine Room, Vortex Drive Exhaust ports
  • 27: Vortex Drive, Vortex Drive Exhaust ports
  • 28: Vortex Drive, Vortex Drive Exhaust ports
  • 29: Vortex Drive Servicing
  • 30: Main Computer Core
  • 31: Secondary Computer Core
  • 32: Tertiary Computer Core
  • 33: Computer Control Room
  • 34: Environmental Controls
  • 35: Maglev Lift Control
  • 36: Security Offices, Holding Cells
  • 37: Crematorium and mausoleum
  • 38: Cargo Bays
  • 39: Cargo Bays
  • 40: Cargo Bays
  • 41: Cargo Bays
  • 42: Fighter pilot recreation area, Dorsal FHA Laser Turrets
  • 43: Fighter Bay, Support Craft

Support Crafts on Board

Onboard Transport Pods: 6
Onboard Transport Crafts: 25
Model: 14 standard, 11 atmospheric assault vehicles
Onboard Repair Pods: 8
Onboard Fighter Crafts: 30

Internal Room Layout

Compartments: 05 - Main Medical Bay

In a bid to streamline the medical process, the Sojvadan's sickbay is like one long tunnel with beds at either side. It is so doctors can move from one patient to another quickly, without having to worry about which way he/she is going.

The Doctor's offices are clustered at one end of the 50-meter long medical bay and the Medical research facilities, critical care and special treatment wards are at the other end, with 1 door on either wall.

Equipment trolleys are staggered at different points, so the medical instrument a doctor may need is not very far away.

Two doors lead in to the Medical Bay, one at each end and both doors are located near a lift.

Internal Room Layout

Compartments: 11 - Command Center

The Command Center for the Sojvadan has remained unchanged throughout its years of service, despite the panels and the controls behind them obviously receiving upgrades. The room is circular with consoles along the circumference of the wall. Facing towards the fore sections of the vessel is a large screen that spans from floor to ceiling. The room's ceiling is 5 meters off the floor, to allow room for the Captain of the vessel to stand on the elevated level of the "command deck."

The Command Deck (CD) is a circular platform 3 meters in diameter, raised 1 meter off the deck of the ship. There are rails all around this command deck, with only one staircase on and off it. Attached to the rails are sensor monitors and smaller consoles so if necessary, the Captain can do all the basic functions of the vessel.

Each Captain has his own preference towards seating. Some prefer it, others prefer to stand. So when a new Captain boards his vessel, he can either get rid of or bring in a chair for him to sit on. This chair would be fixed in front of the fore most consoles of the railing, facing the screen and can swivel around the rails.

Internal Room Layout

Compartments: 26 - Main Engine Room

The Engine Room is located above the main Vortex drive area, but there are stairs and lifts down to the Vortex Maintenance rooms. The Engine Room is called so because they regulate the Vortex drive from it and the rest of the systems on the ship. The Main Engine Room is a large, square room with a big circular table in the middle.

From either side of the room, four corridors lead off. One to the lifts which will take you to the rest of the ship and one for the stairs and lifts from which you can access the Vortex Drive. A third to access a medium sized room, which deals with power distribution, and the fourth will take you to the rest of the deck.

As is always necessary in any Engine Section, space is essential because there are lots of Engineers. The corridors on this deck are twice the size to accommodate lots of people during a crisis. Consoles line all of the walls and the large table is covered with them too.

« Chester Fighter Bomber
Previous in Vehicles, Crafts, and Starships
Worsam Class Scout »
Next in Vehicles, Crafts, and Starships